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WNBA Coverage

Here is a summary of SportsDataIO's extensive WNBA coverage. Read on to learn about the vast number of feeds we offer and don't hesitate to contact us if you have any questions.

See a summary of coverage across all leagues here: SportsDataIO coverage matrix (PDF)

Competition Feeds

Teams, Players & Rosters

Team Profiles include data fields such as team name, city, stadium and conference.

More Details & Workflow Guide
Endpoint
Return Type
Call Interval
Team[]
4 Hours
Full team information: team name and city, conference and division, and colors. Also contains basic fantasy info such as IDs as well as full stadium data. This endpoint returns all teams regardless of current active status.
Developer Section

Venues & Officials

A list of all active stadiums for the regular season and playoffs. Stadium profiles include things like name, location, lat/long coordinates, altitude, seating capacity.

More Details & Workflow Guide
Full venue info for both home courts and neutral sites as of the 2025 season.
Endpoint
Return Type
Call Interval
GET Stadiums
Stadium[]
4 Hours
Returns all stadiums in the league with capacity, surface, latitude/longitude, city and state (and where applicable country.)
Developer Section

Utility Endpoints

Utility Endpoints are activated for all customers to allow them to build the back-end connections needed for their relational database and be informed about relevant information throughout the season.

  • Timeframe utility endpoints include things like current and previous season, current and previous week, etc.
  • Status utility endpoints include things like if games are currently in progress or not.
  • Sports betting utility endpoints includes things like sportsbook IDs, betting market type IDs, etc.

More Details & Workflow Guide
Endpoint
Return Type
Call Interval
Sportsbook[]
1 Hour
A list of all available sportsbooks with their associated unique IDs.
BettingEntityMetadataCollection
15 Minutes
Returns the list of MarketTypes, BetTypes, PeriodTypes, OutcomeTypes, and ResultTypes to map the IDs to descriptive names.
boolean
5 Seconds
Are Games In Progress
Season
5 Minutes
Year of the current season. This value changes at the start of the new league year. For leagues that run over two years, this is the year the season starts, not ends.
Developer Section

Event Feeds

Schedules & Game Day Info

Schedules are updated when initially released by the WNBA and kept up-to-date throughout the season, plus additional game day info.

  • Schedule records includes teams, date & time and status: Scheduled, InProgress, Final, Suspended, Delayed, Postponed, Canceled.
  • Game day info includes things like game status, start time, home and away team.

More Details & Workflow Guide
Endpoint
Return Type
Call Interval
GET Schedules
Game[]
5 Minutes
Home and away teams, date and time, season type and week etc. are included. Also includes gameday information. This includes full stadium information (capacity, lat/long, surface etc.), top-line betting information (spread, moneyline, total), and broadcast information.
SchedulesBasic[]
5 Minutes
A lightweight schedule endpoint without gameday information. Home and away teams, the date and time of the game, and season type, week etc. are included. Ideal for the most basic information required to build a schedule.
Developer Section

Scores & Game State

Scores and Game State are updated live during all games, along with the final score being provided after the game is completed and verified.

  • Score includes the score for every quarter plus the final score for both teams.
  • Game State includes things like score, current quarter, game clock, time remaining, and if the game is in overtime.
More Details & Workflow Guide

Final Only (No Game State)

Scores delivered as "Final Only" will deliver the final half and OT scores and final scores of both teams once the game is completed and verified.

  • Game State is only available through live in-game updates, and therefore is not included for customers only taking "Final Only" delivery.
Endpoint
Return Type
Call Interval
Game[]
5 Seconds
Full scores and gameday info, as well as all of the quarter scores and full-time score, delivered as the game ends.
Developer Section

Live & Final (With Game State)

Scores delivered as "Live & Final" includes live updates throughout the game, plus a final score of the game once it is completed and verified.

  • Game State delivered as "Live & Final" includes live game state info throughout the game, updated alongside the live score updates.
  • Game State includes things like score, quarter, and time remaining.
Endpoint
Return Type
Call Interval
Game[]
5 Seconds
Full scores and gameday info delivered live and post-game. Live data includes half and score info. Gameday info includes TV channel etc
Developer Section

Team & Player Stats

More Details & Workflow Guide

Final Only

  • These stats will be available as of the 2025 season.
  • Team & Player Stats delivered as "Final Only" include a final box score of all team and player stats once it is completed and verified.
  • Team & Player Season Stats delivered as "Final" once games are completed and verified.
Endpoint
Return Type
Call Interval
TeamSeason[]
Returns all season-long stats (i.e. the season total, not each individual game record) for all teams (aggregated from all players) for a given season.
BoxScore
Full statistical information for a specified game, down to the team and player stat level, delivered after the game is complete.
TeamGame[]
Returns the box score statistical record team-wide (aggregated from all players) for a games on a given date, delivered as each game concludes.
PlayerSeason[]
Returns all season-long stats (i.e. the season total, not each individual game record) for all players for a given season.
PlayerSeason[]
Returns all season-long stats (i.e. the season total, not each individual game record) for all players for a given season on a given team.
BoxScore[]
Full statistical information for a specified date for each game that took place, down to the team and player stat level, delivered after the game is complete.
Developer Section

Live & Final

  • These stats will be available as of the 2025 season.
  • Team & Player Game Stats delivered as "Live & Final" include live updates throughout the game, plus a final box score of all team and player stats once it is completed and verified.
  • Team & Player Season Stats delivered as "Final" once games are completed and verified
Endpoint
Return Type
Call Interval
BoxScore[]
Full statistical information for a specified game, down to the team and player stat level, delivered live during the games, called for all games on a given date.
TeamGame[]
Returns the box score statistical record team-wide (aggregated from all players) for all games on a given date, both live and post-game.
BoxScore
Full statistical information for a specified game, down to the team and player stat level, delivered live during the game, called per individual game.
Developer Section

Player Feeds

Depth Charts, Lineups & Injuries

More Details & Workflow Guide

Depth Charts, Lineups & Injuries

Detailed profiles, including complete rosters, in-depth player bios, and real-time injury updates will be available as of the 2025 season.
Endpoint
Return Type
Call Interval
Player[]
Full player bio and details, including injury notes, for all active players.
Player[]
Full player bio and details, including injury notes, for all available players by team.
Developer Section

Betting Feeds

Game Lines

Game lines (spread, moneyline, totals) available pre-match including timestamps for opening price, all line movement changes, and closing price.

  • Odds are made available when sportsbooks publish opening lines, typically starting Sunday of each game week.
  • Includes full-game odds markets plus partial game lines such as halves and quarters.
More Details & Workflow Guide

Pre-Game Lines

  • Includes full-game odds markets plus partial game lines such as halves.
  • Does not include resulting of game line markets.
Endpoint
Return Type
Call Interval
GameInfo[]
1 Minute
Returns full game odds (spread, moneyline, total) for games on a given date. Only returns the most recently seen odds, not inclusive of line movement.
Developer Section

Pre-Game Lines Plus

  • Includes full-game odds markets plus partial game lines such as halves and quarters.
  • Includes all line movement for pre game odds markets.
Endpoint
Return Type
Call Interval
GameInfo[]
5 Minutes
Returns the full-game odds (spread, moneyline, total) for games on a given date. Returns the full line movement for the given game. This endpoint has a longer cache as it is meant for historical data/line movement rather than the most up to the second line.
Developer Section

Props

Includes Player, Game, and Team Props available pre-match including timestamps for opening price, all line movement changes, and closing price.

  • Odds are made available when sportsbooks publish opening lines, typically 24-48 hours prior to the upcoming game or after the conclusion of the previous nights game when playing back to back nights.
More Details & Workflow Guide

Props

  • Includes all pregame player, team and game prop markets from multiple sportsbooks!
Endpoint
Return Type
Call Interval
BettingEvent[]
The list of current BettingEvents for the given date. Events in this include market information but no outcomes will be included here. Intended to allow both visibility to Events in order to match up Events -> Games via the included GameID (where applicable) as well as provide a list of MarketIDs which are included in the given event.
BettingEvent[]
Returns the full list of BetttingEvents for the given season. Intended for those who need to tie BettingEventIDs to GameIDs.
BettingMarket[]
Returns the markets of all available types (e.g. Player Props, Team Props) and available outcomes for a given BettingEventID.
BettingMarket[]
Returns the markets and available outcomes for a given BettingEventID.
BettingMarket[]
Returns the markets of all available types (e.g. Player Props, Team Props) and available outcomes for a given GameID.
BettingMarket[]
Returns the markets of all available types (e.g. Player Props, Team Props) and available outcomes for a given GameID. A Sportsbook Group must be specified as a URL parameter.
BettingMarket[]
Returns Markets and available outcomes for a given event and market type requested. A lighter call than by BettingEventID as it only includes markets tagged with the specific MarketType, a full list of which is available for each sport in its Betting Metadata endpoint.
BettingMarket[]
Returns Markets and available outcomes for a given event and market type requested. A lighter call than by BettingEventID as it only includes markets tagged with the specific MarketType, a full list of which is available for each sport in its Betting Metadata endpoint. A Sportsbook Group must be specified as a URL parameter.
BettingMarket[]
This works in the same way as Betting Markets by Market Type but is prefiltered to the Player Props type only. Ideal if your application will only ever require Player Props, but if you also want Team Props etc. it is recommended to use the by Market Type endpoint.
BettingMarket[]
This works in the same way as Betting Markets by Market Type but is prefiltered to the Player Props type only. Ideal if your application will only ever require Player Props, but if you also want Team Props etc. it is recommended to use the by Market Type endpoint. A Sportsbook Group must be specified as a URL parameter.
Developer Section

Props Plus

  • Line movement is available for all Prop betting markets.
Endpoint
Return Type
Call Interval
BettingMarket
Returns full line movement for a given BettingMarket. Due to the sheer size of the output and the level of detail, it is intended for historical data purposes and not for the most up-to-the-second lines.
BettingMarket
Returns full line movement for a given BettingMarket. Due to the sheer size of the output and the level of detail, it is intended for historical data purposes and not for the most up-to-the-second lines. A Sportsbook Group must be specified as a URL parameter.
Developer Section

Futures

Team, Player, and Season futures such as win totals, MVP, WNBA Finals Winner and many others are available at the start of each season and include timestamps for opening price, all line movement changes, and closing price, with new markets added as the season progresses.

  • Odds are made available when sportsbooks publish opening lines, typically starting in the off-season after schedules are released all the way through the conclusion of the WNBA Finals and WNBA Draft.
More Details & Workflow Guide
Endpoint
Return Type
Call Interval
BettingEvent[]
Returns available Futures outcomes for the given season. Does not include line movement.
BettingEvent[]
Returns available Futures markets for the given season. Does not include line movement. A Sportsbook Group must be specified as a URL parameter.
Developer Section

News & Images

Previews, Recaps & Breaking News

SportsDataIO provides bespoke news feeds and a variety of levels of news coverage to fit your specific needs:

  • Editorial Wire Service: This includes more than 30,000 long-form content pieces in total across all leagues (previews, recaps, breaking news) with an associated image attached to each article. Please contact us to learn more about how we can connect you with news wire articles.
  • Custom News: For bespoke articles created to fit your project, please contact us.
  • AI-generated news: For procedurally-generated news based on data inputs, please contact us.
More Details & Workflow Guide
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