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College Football Coverage
Here is a summary of SportsDataIO's extensive College Football coverage. Read on to learn about the vast number of feeds we offer and don't
hesitate to contact us if you have any questions.
Team rosters and player profiles are tracked in real time starting about 60 days prior to the beginning of each season and after that transfer portal closes, all the way through the end of each season.
Team feeds includes profile information such as as name, conference, and team colors (hexadecimal format) and home stadium.
Player Profile details include data fields such as name, position, class (senior, redshirt freshman, etc) jersey, height/weight, high school, and home town.
Full team information: team name, school and city, conference and division, and colors. Also contains basic fantasy info such as IDs as well as full stadium data. This endpoint returns all teams regardless of current active status.
Roster information for a given team. Player profiles include basic biographical information, position, college, and current team (if attached to a team.) Specify a team tricode parameter to receive all players currently on that team.
The most basic top-line team information, such as team name and city, conference and division, stadium ID, coach info, and team colors. Returns all teams regardless of current active status.
Utility Endpoints are activated for all customers to allow them to build the back-end connections needed for their relational database and be informed about relevant information throughout the season.
Timeframe utility endpoints include things like current and previous season, current and previous week, etc.
Status utility endpoints include things like if games are currently in progress or not.
Sports betting utility endpoints includes things like sportsbook IDs, betting market type IDs, etc.
Returns the list of MarketTypes, BetTypes, PeriodTypes, OutcomeTypes, and ResultTypes to map the IDs to descriptive names. Also includes a list of the MarketType, BetType & PeriodType combinations which we will have resulting for.
Year of the current season. This value changes at the start of the new league year. For leagues that run over two years, this is the year the season starts, not ends.
Number of the current week of the season. This value usually changes on Saturday into Sunday overnight, but in the rare case of a rescheduled or special game with a non-standard gameday this could change.
Schedules are updated when initially released by the NCAA about a year in advance and kept up-to-date throughout the season, plus additional game day info.
Schedule records includes teams, date & time and status: Scheduled, InProgress, Final, Suspended, Delayed, Postponed, Canceled.
Game day info includes things like game status, VenueID, kick off time, TV Channel, teams playing.
Home and away teams, date and time, season type and week etc. are included. Also includes gameday information. This includes full stadium information (capacity, lat/long, surface etc.), top-line betting information (spread, moneyline, total), weather conditions, and broadcast information.
A lightweight schedule endpoint without gameday information. Home and away teams, the date and time of the game, and season type, week etc. are included. Ideal for the most basic information required to build a schedule.
Scores and Game State are updated live during all games, along with the final score being provided after the game is completed and verified.
Score includes the score for every quarter plus the final score for both teams.
Game State includes things like score current period, time remaining, possession, down & distance, if the ball is in the red zone, and if the game is in overtime.
Full scores and gameday info, including weather, referee, infotainment odds, as well as all of the quarter scores and full-time score as the game ends.
Full scores and gameday info, including weather, referee, infotainment odds, as well as all of the quarter scores and full-time score, delivered as the game ends.
Full scores and gameday info delivered live and post-game for a given date. Live data includes down and distance, as well as game clock. Gameday info includes referee, weather, TV channel etc.
Full scores and gameday info delivered live and post-game for a given gameweek. Live data includes down and distance, as well as game clock. Gameday info includes referee, weather, TV channel etc.
Team and Player Stats are managed on a game by game basis as well as season long totals. Stats are updated in season for every game, along with detailed Box Score level information for each particular game.
See our TeamGame and TeamSeason Data Dictionary tables for a full list of available Team Stats.
See our PlayerGame and PlayerSeason Data Dictionary tables for a full list of available Player Stats.
Specify a season, a player, and number of games (either an integer or all) to see all of their box score logs. Refreshed after their most recent game is complete.
Returns all season-long stats (i.e. the season total, not each individual game record) for all teams (aggregated from all players) for a given season. Also includes their standing information.
Full statistical information for a specified game week for each game that took place, down to the team and player stat level, delivered after the game is complete.
Team & Player Game Stats delivered as "Live & Final" include live updates throughout the game, plus a final box score of all team and player stats once it is completed and verified.
Note that defensive player stats update 1-2 hours after the game has ended.
Team & Player Season Stats delivered as "Final" once games are completed and verified.
Returns the box score statistical record for all involved players across a given week, updated live as the games take place. Note that defensive player stats update 1-2 hours after the game has ended.
Full statistical information for a specified game, down to the team and player stat level, delivered live during the game, called per individual game. Note that defensive player stats update 1-2 hours after the game has ended.
Full statistical information for a specified game, down to the team and player stat level, delivered live during the games, called for all games on a given date. Note that defensive player stats update 1-2 hours after the game has ended.
Full statistical information, down to the team and player stat level, delivered live during the games, called for all games on a given week of a given season. Note that defensive player stats update 1-2 hours after the game has ended.
This method returns all box scores for a given season and week, but only returns player stats that have changed in the last X minutes as specified in your API call. By definition this is a live endpoint, not final. Note that defensive player stats update 1-2 hours after the game has ended.
SportsDataIO monitors official injury wires for each FBS team and conference, as well as trusted media sources, to determine the latest injury status of each NCAA Division I football player. While official sources are always preferred, credible media reports are also used to ensure we are up to date.
Injury details include things like InjuryStatus, InjuryBodyPart, InjuryStartDate, and InjuryNotes.
Game lines (spread, moneyline, totals) available as both pre-match and in-play, including timestamps for opening price, all line movement changes, and closing price, with optional resulting available as an add-on.
Odds are made available when sportsbooks publish opening lines, typically starting Sunday of each game week.
Includes full-game odds markets plus partial game lines such as halves and quarters.
Returns the non-full-game odds (spread, moneyline, total) for games in a given week and season. Non-full-game means 1st-half or 1st-quarter, for example, rather than full game. Only returns the most recently seen odds, not inclusive of line movement.
Returns full game odds (spread, moneyline, total) for games in a given week and season. Only returns the most recently seen odds, not inclusive of line movement.
Returns the full-game and non-full-game odds (spread, moneyline, total) for games in a given week and season. Only returns the most recently seen odds, not inclusive of line movement. A Sportsbook Group must be specified as a URL parameter.
Returns the non-full-game odds (spread, moneyline, total) for games in a given week and season. Non-full-game means 1st-half or 1st-quarter, for example, rather than full game. Returns the full line movement for the given game. This endpoint has a longer cache as it is meant for historical data/line movement rather than the most up to the second line.
Returns the non-full-game odds (spread, moneyline, total) for games in a given week and season. Non-full-game means 1st-half or 1st-quarter, for example, rather than full game. Returns the full line movement for the given game. This endpoint has a longer cache as it is meant for historical data/line movement rather than the most up to the second line.
Returns the game odds ( for games in a given week and season. In this endpoint both full-game and partial-game odds are included. Returns the full line movement for the given game. This endpoint has a longer cache as it is meant for historical data/line movement rather than the most up to the second line. A Sportsbook Group must be specified as a URL parameter.
Returns the game odds ( for games in a given week and season. In this endpoint both full-game and partial-game odds are included. This also includes Resulting: for markets with a ResultType, each line will be graded and it will be determined whether the bet would have won or lost. Returns the full line movement for the given game. This endpoint has a longer cache as it is meant for historical data/line movement rather than the most up to the second line. A Sportsbook Group must be specified as a URL parameter.
In-play betting markets, including spread, moneyline, and totals are available immediately following the start of each game as the sportsbooks make them available.
Odds markets are available from 20+ sports books including a consensus line for each type of odds market.
Returns in-play game odds (spread, moneyline, total) for games in a given week and season. Only returns the most recently seen odds, not inclusive of line movement. As this is in-game, it will only return results while the game is in progress. A Sportsbook Group must be specified as a URL parameter.
Returns in-play game odds (spread, moneyline, total) for games in a given week and season. Only returns the most recently seen odds, not inclusive of line movement. As this is in-game, it will only return results while the game is in progress.
In-play betting markets, including spread, moneyline, and totals are available immediately following the start of each game as the sportsbooks make them available.
Includes all line movement for In-play betting markets
Odds markets are available from 20+ sports books including a consensus line for each type of odds market.
In-play game odds results are available 5-10 minutes following the conclusion of each game once all stats are verified.
Returns in-play game odds (spread, moneyline, total) for games in a given week and season. This also includes Resulting: for markets with a ResultType, each line will be graded and it will be determined whether the bet would have won or lost. Returns the full line movement for the given game. This endpoint has a longer cache as it is meant for historical data/line movement rather than the most up to the second line. A Sportsbook Group must be specified as a URL parameter.
Returns in-play game odds (spread, moneyline, total) for games in a given week and season. Returns the full line movement for the given game. This endpoint has a longer cache as it is meant for historical data/line movement rather than the most up to the second line. A Sportsbook Group must be specified as a URL parameter.
Returns in-play game odds (spread, moneyline, total) for games in a given week and season. Returns the full line movement for the given game. This endpoint has a longer cache as it is meant for historical data/line movement rather than the most up to the second line.
Includes Player, Game, and Team Props available as both pre-match including timestamps for opening price, all line movement changes, and closing price, with optional resulting available as an add-on.
Odds are made available when sportsbooks publish opening lines, typically the Sunday or Monday of the week of upcoming games, depending on the matchup.
Returns the markets of all available types (e.g. Player Props, Team Props) and available outcomes for a given GameID. A Sportsbook Group must be specified as a URL parameter.
Returns Markets and available outcomes for a given event and market type requested. A lighter call than by BettingEventID as it only includes markets tagged with the specific MarketType, a full list of which is available for each sport in its Betting Metadata endpoint. A Sportsbook Group must be specified as a URL parameter.
This works in the same way as Betting Markets by Market Type but is prefiltered to the Player Props type only. Ideal if your application will only ever require Player Props, but if you also want Team Props etc. it is recommended to use the by Market Type endpoint. A Sportsbook Group must be specified as a URL parameter.
The list of current BettingEvents for the given date, from which Betting Market data can be gathered via the Betting Markets by Event endpoint, for all available Betting Market types (e.g. Player Props, Team Props.)
The list of current BettingEvents for the given season, from which Betting Market data can be gathered via the Betting Markets by Event endpoint, for all available Betting Market types (e.g. Player Props, Team Props.)
Returns Markets and available outcomes for a given event and market type requested. A lighter call than by BettingEventID as it only includes markets tagged with the specific MarketType, a full list of which is available for each sport in its Betting Metadata endpoint.
This works in the same way as Betting Markets by Market Type but is prefiltered to the Player Props type only. Ideal if your application will only ever require Player Props, but if you also want Team Props etc. it is recommended to use the by Market Type endpoint.
Returns full line movement for a given BettingMarket. Due to the sheer size of the output and the level of detail, it is intended for historical data purposes and not for the most up-to-the-second lines.
Provide a market ID that supports resulting (i.e. has a ResultType) and this endpoint will return a result: for markets with a ResultType, each line will be graded and it will be determined whether the bet would have won or lost.
All Betting Market data for events older than 30 days old is stored in [Archive] endpoints like these. You need a Historical Data API key in order to access this archival data. Please contact us for more information.
Returns full line movement for a given BettingMarket. Due to the sheer size of the output and the level of detail, it is intended for historical data purposes and not for the most up-to-the-second lines. A Sportsbook Group must be specified as a URL parameter.
Provide a market ID that supports resulting (i.e. has a ResultType) and this endpoint will return a result: for markets with a ResultType, each line will be graded and it will be determined whether the bet would have won or lost. A Sportsbook Group must be specified as a URL parameter.
Team, Player, and Season futures such as win totals, Heisman, College Playoff Winner and many others are available are available at the start of each season and include timestamps for opening price, all line movement changes, and closing price, with new markets added as the season progresses.
Odds are made available when sportsbooks publish opening lines, typically starting in the off season after schedules are released all the way through the conclusion of the College Football Playoff.
Odds markets are available from 20+ sports books including a concensus line for each type of odds market.
All Betting Market data for events older than 30 days old is stored in [Archive] endpoints like these. You need a Historical Data API key in order to access this archival data. Please contact us for more information.
Betting Splits provide the percentage of bets placed on either side of the line and the percentage of the money wagered on either side of the line. Matchups and Trends leverage our vast historical database to calculate all the traditional information found on a betting match up page.
Matchups, Trends & Splits are generated and updated on a daily basis.
We provide betting trends by matchup between two teams, showing historical and recent results for the teams in question, including standings, split standings, and other trends.
Include team trends from the last 3/5/10 games - wins/loss/ties, history against the spread, average score, and opponent score.
Returns trends data for a given pairing of teams. Will return data even if the teams are not set to play this season. Intended for use on a specific game, though it will work for other comparisons if applicable.
Pre-Match betting splits are available for Money Line, Spread, and Total for all available games where data is published.
Betting Splits are a representation of bets and dollars made on published lines, this data typically becomes available after the lines have been published and wagers have been made and the wager information has been collected.
List of Money and Bet Percentage splits for each outcome type available in this market. This specific endpoint will return the movement from this market as well as the most recent.
List of Money and Bet Percentage splits for each market and their respective outcome types available in this game. This specific endpoint will return current splits for each available market and no line movement.
SportsDataIO provides bespoke news feeds and a variety of levels of news coverage to fit your specific needs:
Editorial Wire Service: This includes more than 30,000 long-form content pieces in total across all leagues (previews, recaps, breaking news) with an associated image attached to each article. Please contact us to learn more about how we can connect you with news wire articles.
Custom News: For bespoke articles created to fit your project, please contact us.
AI-generated news: For procedurally-generated news based on data inputs, please contact us.
Headshots are officially licensed in partnership with multiple licensed image providers and are updated leading up to the start of each season to capture new players and rookies being added as those images become available.
All of our headshots are cropped 1200x1200 pixels with 300 resolution.
Headshots are the property of the photographers that take them and the publishers that make them available, and as such we work with major providers to ensure that we have the best in licensed headshots.